IMMEDIA has been organized & coordinated by Entity, the Ann Arbor Computer Artists' Coalition. The group wishes to thank the following sponsors for thier generous support: University of Michigan Office of Instructional Technology & Media Union, University of Michigan School of Art & Design, YoHA, Apple, NIQ, and Enlighten.
EVENTS: SATURDAY FEBRUARY 7
10:00am - 4:00pm LECTURES & PRESENTATIONS
Media Union Design Lab 1 & Teleconference Room
7 - 10pm RECEPTION & PERFORMANCES
Media Union Gallery
Realtime 3D Rendering Using SGIÕs &
VRML2
Ross Barna
10am - 4pm / in front of Design Lab 1
You have probably heard of cybersex, military flight simulators and
Lawnmower
man-- but how do you use the power and versatility afforded by the new
standard
in Virtual Reality? VRML 2.0 gives us the power to integrate, in real
time,
on computers that don't cost too much all of the mediums you can think
up.
Spatialized audio, animated and dynamic textures, real-world i/o,
distributed
shared environments anything you can think of is supported or you can
hack
up!
Ross Barna will be demonstrating a piece that combines multi-track
spatilized
audio in conjunction with animated textures generated from the raw
sound
data. This demo will run on a Silicon Graphics O2 workstation.
Mastodons, Dinosaurs, Ice Ages:
Redesigning the Cranbrook Institute of Science
Mark Nelson, Nicole Cadoret, Jared Forbes, Taera Crane
10:00 / Design Lab 1
The expansion and renovation of the Cranbrook Institute of Science is a
four
year, $6.5 million dollar project that will provide new exhibits,
related
programs and improved visitor amenities to one of MichiganÕs
most
important educational and cultural resources. Using the traditions of
natural
history museums and the interactive methods of science centers, the
Institute
is creating exhibits which present cutting-edge science in new and
accessible
ways. An office of more than twenty people was created to realize this
project,
including collaborators from many diverse disciplines. Architects,
scientists,
educators, developers, new media designers, 3-dimensional designers and
graphic
designers are working to open the museum in September 1998.
New Media Designers Taera Crane and Jared Forbes, and Graphic Designers
Mark
Nelson and Nicole Cadoret will present a brief overview of the museum
and
itÕs renovation, as well as their works in progress for the
Cranbrook
Institute of Science.
Digital Video & Installation Works
Yau Ching
10:00 / Teleconference Room
Yau Ching will give a presentation about her digital video and
installation
work, followed by Q and A. Yau teaches at the University of Michigan
Ôs
Film/Video Department.
The Algorithmic Stream
Maurice Methot
11:00 / Design Lab 1
Southern Illinois University professor Maurice Methot will present The
Algorithmic
Stream, a live webcast of algorithmically generated computer music
using
non-linear equations and mathematical feedback systems to generate MIDI
information
which is continuously encoded in realtime into RealAudio format and
made
available internationally at http://stream.mcma-east.siu.edu
Poetica Vaginal and Transanimation in pSK-M13+
Joe Davis
11:00 / Teleconference Room
Joe Davis, MIT Department of Biology Research Affiliate, will give an
overview
of the evolution of his work in art and molecular biology. He will
trace
connections between the search for both visible and invisible
naturalism
in the arts and present documentation about how this intellectual
legacy
relates to projects in the search for extraterrestrial life (attempts
to
animate the cosmos) and interpretations of the underlying mathematics,
information
density, and robustness of biological and electronic media.
See: http://www.omnimag.com/archives/features/norton_rings/index.html
The Internet as a Broadcast Medium for Pornography,
The Pam and Tommy Lee tapes take it mainstream
Charles LoVerme
12:00 / Design Lab 1
This lecture will discuss various methods of distribution of XXX
material
on the Web, its influence on culture and art and the emergence of
technosexual
and new XXX media. Talk will focus on the Pam and Tommy tapes, and how
the
former Bay Watch star is using the Internet to bring hard-core
mainstream.
Charles LoVerme is an Assistant Professor of Intermedia at Western
Michigan
University.
See: http://cosmos.art.wmich.edu/~xxx
Manipulated Art History
Norwood Viviano 12:00 / Teleconference Room
Norwood Viviano, Cranbrook Academy of Art MFA Candidate, will discuss
artists
who have turned assimilated or borrowed visual language into critique.
Starting
with examples from contemporary art history Viviano will then talk
about
how other artists work in relation to his own computer work. Norwood
has
a piece currently on exhibit in the Media Union Gallery.
Electron Cloud
Eleanor Cupp
12:40 / Teleconference Room
ÒElectron Cloud,Ó a 4 minute sequenced audio piece (which
is
on exhibit at the Media Union Gallery) , is an aural representation of
the
Bohr model of the atom. It is also a rumination on unseen beauty that
surrounds
us and the intersection between science, art and faith. Eleanor Cupp,
MFA
candidate at Rensselaer Polytechnic Institute, will discuss and answer
questions
about her work.
Pragmatic Approaches to Real-World Interactivity
Michael Rodemer
1:00 / Design Lab 1
The most common interfaces to computers, the keyboard and mouse, are
increasingly
being joined by non-standard interfaces - things like coffee cups,
trash
cans, musical instruments, doors and drawers. Using electronic sensing
and
interfacing technology, it is possible to link the computer to the
physical
world, providing new aesthetic dimensions to artworks employing
computer-based
media, such as sound, video, text, images. In the workshop,
participants
will be given an overview of the possibilities for interfacing
computers
to the physical world, followed by a series of demonstrations of
specific
techniques. Michael is an Assistant Professor in the department of New
Genres
at University of MichiganÕs School of Art & Design.
The Prayer of Thanksgiving
Melanie Printup Hope
1:00 / Teleconference Room
This presentation will include an introduction to Melanie Printup
HopeÕs
work, the viewing a small portion of her Web site, and a complete tour
of
her interactive CD-ROM. The Prayer of Thanksgiving is the backbone of
Iroquois
culture and gives thanks and shows respect towards all the natural
world
elements that surround us. Melanie combines interactive digital
technology
with traditional beadwork to share Native culture. She reaches a large
and
broad audience by using many contemporary and technological formats to
exhibit
her work. Melanie is an Assistan Professor of Graphic Design at the
Sage
Colleges in Albany.
Melanie is an assistant Professor of Graphic Design at the Sage
Colleges
in Albany, NY
Exhibiting Your Portfolio on the Web
Heather Bradley & Chassy Cleland
2:00 / Design Lab 1
Topics to be covered include: reasons for promoting your work online,
design
and usability considerations, the basics for maximizing image quality,
image
capturing techniques, file compression, and content suggestions.
Examples
of artist's portfolio's will be shown. Artists who have a basic
understanding
of website design and/or who are currently working on a website
portfolio
are especially encouraged to attend this presentation. All others are
welcomed
as well.
The presentors are Heather Bradley, a designer at Fry Multimedia in Ann
Arbor,
and Chassy Cleland, formally a designer at Reed Publications in London.
see: www.frymulti.com www.umich.edu/~ego
Humanistic Intelligence: Theoretical Issues
Steve Mann
2:00 / Teleconference Room
WearComp (wearable computing/personal imaging) as described in
http://wearcomp.org
is presented as a framework for the individual to achieve
self-determination
and mastery over his/her own destiny. Humanistic Intelligence
challenges
the notion of humans and machines as separate entities, while at the
same
time respecting the value of human dignity and respect. Humanistic
Intelligence
challenges also the notion of environmental intelligence-gathering
devices
--- instead of intelligent highways, smart-floors, smart rooms, smart
toilets,
smart lightswitches, etc... HI suggests the possibility of "smart
people"
--- people equipped with computational hardware functioning as true
extensions
of their minds and bodies. Steve Mann is a Professor at the University
of
Toronto.
see: http://wearcomp.org/lvac/index.html
http://hi.eecg.toronto.edu/art.html
http://wearcam.org/wyckoff.html
Scanning the Milleneal Aesthetic
Timothy Allen Jackson
3:00 / Design Lab 1
New media technologies are defining a new ontology for the role of the
arts
and the artist in the next century. These revolutionary changes are
also
due to a concurrent social revolution due to the globalization of
postmodern
culture(s). These events are calling for a reinvention of aesthetics as
a mode of cultural discourse which differs dramatically from our
conventional
notions. Over the last few centuries, the term aesthetics has been
reduced
to a discourse focussing on the critique of dominant conceptions
regarding
taste and beauty in the arts. This context for inquiry has limited
aesthetic
discourse in tremendous ways and has led to the demoralization of an
incredibly
important field of study. Such a limited conception of the field of
aesthetics
simplifies the complex role that our senses play in the formation of
our
individual and collective identities. Although aesthetics speaks to the
nature
of the arts, aesthetics speaks of many other things as well, and indeed
at
times becomes the very means of speaking the ethical and political. The
field
of contemporary aesthetics is enjoying a revival of interest in light
of
contemporary discourses in art theory, cultural studies, and critical
theory
(among other areas of inquiry). This is happening at a time whenever
the
foundations of classical and modern aesthetics are giving way to these
new
theoretical movements for better or worse. Given this revival of
interest
in aesthetics and its critique, it is important to consider and
reconsider
the past functions of aesthetics, to articulate contemporary issues and
positions,
and to ponder the future role of a radically new aesthetics in a world
in
which the senses are manipulated by new technologies in ways which were
heretofore
impossible. And most importantly, to destroy the linkage between the
totalizing
notions of taste and beauty which serve particular dominant ideologies
and
populations and to be wary for similar power relations at work in these
new
media. Tim Jackson, New Media Coordinator at Penn Stste, will discuss
these
ideas in light of some specific art works incorporating emergent
technologies
along some key areas of interest. An open discussion will follow.
see: http://cac.psu.edu/~taj2/
Telepresence & Telematic Works
Eduardo Kac
3:00 / Teleconference Room
A new aesthetic is emerging as a result of the synergy of non-formal
elements,
such as coexistence in virtual and real spaces, synchronicity of
actions,
real-time remote control, operation of telerobots, collaboration
through
networks, and interactions among humans, animals, plants, and machines.
The
focus of this presentation is the work Eduardo Kac has been developing
since
1985 with telematic and telepresence media, both in traditional
galleries
and on the telephone network and the Internet. He will describe these
works
and discuss some of their cultural implications. The aesthetic of
hybridization
he pursues merges immediate perceptual phenomena with a heightened
awareness
of what affects us but is visually absent, physically remote.
These telepresence and telematic works propose alternatives to the
unidirectional
system of art, creating dialogic situations that give precedence to the
participant's
role in the experience of the work.
RECEPTION 7 - 10pm
Community Programming
Mark LeBay
7 - 10pm / in front of Design Lab 1
Participant character, playfulness and competitiveness drive the
mechanics
and shape the nature of this interactive experiment in social
sculpture. Guided by an explicit social code, enter and maneuver within
this micro-culture
in search of self-satisfaction.
MAINTENANCE/WEB: What Went Wrong
Kevin McCoy, Jennifer McCoy, Torsten Burns
7:30 / Teleconference Room
MAINTENANCE/WEB is an art web site (http://www.thing.net/~m) that
explores
the underside of technology; the routine, laborious, and tedious
aspects
that make it such a lasting entity in our time. MAINTENANCE/WEB
undertakes
this in the context of a "space opera" that examines life on the
fictitious
space craft "Greenfields". Using logs from space workers, hidden
surveillance
cameras, environmental microphones, and profiles of on-board tools and
hardware,
the project creates a disjointed, high density profile of life on the
ship.
During the exhibition, the "crew" performs daily in the sense of
uploading
new material and responding to requests posted by visitors to the site
with
the goal of creating a remote, yet quasi-familiar parallel world.
see: http://www.thing.net/~m/proposal.pdf
Over Water, Over Stone
Svjetlana Nichols-Bukvic, Rick Nichols, Tim Norris
8:00 / Design Lab 1
Over Water, Over Stone, a 10-minute electro-acoustic music performance
with
narration, is a dialogue between male and female within oneself. It is
about
the truth of the voice, loneliness and the beauty of the journey of
discovery.
Over Water, Over Stone was partially funded by the Revolving Museum,
Boston,
and the Massachusetts Cultural Council.
The Color Red
Maurice Methot
8:15 / Design Lab 1
The Color Red is a 15 minute musical/visual improvisation using the
color
spectrum as an organizational principle. Using an original program
written
in the MAX programming environment, the performer is able to remap the
fretboard
of an inexpensive Suzuki MIDI guitar controller to various scales,
modes,
and ragas. The guitar's control keypad becomes a "control center"
allowing
the performer to store and retrieve, on the fly, musical passages and
gestures
of any length, to layer additional musical gestures, and to control
various
sound and MIDI algorithms. The sound sources are sampled data and an
Emu
Ultra-Proteus sound module. Finally, the player's gestures are also
mapped
to various locations within a digital video file, allowing the
performer
edit in realtime visual full motion digital video. The video segments
are
divided into five movements based on color spectrum, but the actual
ordering
of visual events is determined in realtime by the performer. The
performance
takes place entirely in realtime, in an improvisational mode that
allows
for momentary changes in mood both is sonic and visual elements.
Nothing
is prerecorded.
Multiple Dwelling
Jeff Gompertz
8:30 - 9:30 / Video Studio
This interactive installation project involves the intersection of an
elaborately
constructed physical environment with a digitally generated (VRML) one.
The
main setting or PROP for the installation will be a scene "sampled"
from
the movie COMA, in which some 50 bodies hang dramatically suspended in
a
state of perpetual coma, Involuntary donors of their own organs.
The navigable multi-user 3D environment will be built to mirror this
"Prop".
The artificial space will contain triggering & linkage elements
tied
in to the physically constructed one & allow for on-site as well as
remote
audience participation.
see: http://www.fakeshop.com/home/dwelling/comaframe.html